Tough Love: How To Make A ComicOr Decide You Don't Want To After All.Tough Love: How To Make A Comic by squidlifecrisis
I've seen comic how-to-get-started guides before, and they're all so ninny-nippled they word it like anyone can make a comic, wow, so magical and fun!
Wrong. Everyone and their pet dog has a "story" they want to "write" or "make a comic of." Face it, it ain't gonna happen for 99% of us. You gotta have self-discipline and stubbornness to get anything done. And you can't just avoid the stuff that sounds too hard. It's a package deal.
1. Having a character doesn't mean you've done anything. Maybe you've spent a year deciding on the perfect hairstyle and three years before that developing his complex personality, and technically, you spent the entirety of your high school career on him too, since he's a "redesign" of an old fancharacter--who cares! Making characters doesn't take years. In fact, you're hurting your story by keeping characters around for that lon
I am a Magic the Gathering Deck artist. I love other forms of art, too. Please comment on my cards and let me know where mechanics need improving. I know I don't have a cutie mark right now, but I'm working on designing it.|
My card sets are part of a non-profit project.
Here's some disclaimers for my work:
Magic the Gathering belongs to Wizards of the Coast.
MLP:FiM characters belong to Lauren Faust and Hasbro.
Portal and Team Fortress belong to Valve.
Megaman belongs to Capcom.
Death Note belongs to Tsugumi Ohba and Takeshi Obata.
Doctor Who belongs to the BBC
The Fellowship of the Ring by J.R.R. Tolkien © George Allen & Unwin (Publishers) Ltd 1954, 1966
The Two Towers by J.R.R. Tolkien © George Allen & Unwin (Publishers) Ltd 1954, 1966
The Return of the King by J.R.R. Tolkien © George Allen & Unwin (Publishers) Ltd 1955, 1966
(Let me know if I missed one)